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# -*- test-case-name: twisted._threads.test.test_team -*-
# Copyright (c) Twisted Matrix Laboratories.
# See LICENSE for details.
"""
Implementation of a L{Team} of workers; a thread-pool that can allocate work to
workers.
"""
from collections import deque
from zope.interface import implementer
from . import IWorker
from ._convenience import Quit
class Statistics:
"""
Statistics about a L{Team}'s current activity.
@ivar idleWorkerCount: The number of idle workers.
@type idleWorkerCount: L{int}
@ivar busyWorkerCount: The number of busy workers.
@type busyWorkerCount: L{int}
@ivar backloggedWorkCount: The number of work items passed to L{Team.do}
which have not yet been sent to a worker to be performed because not
enough workers are available.
@type backloggedWorkCount: L{int}
"""
def __init__(self, idleWorkerCount, busyWorkerCount, backloggedWorkCount):
self.idleWorkerCount = idleWorkerCount
self.busyWorkerCount = busyWorkerCount
self.backloggedWorkCount = backloggedWorkCount
@implementer(IWorker)
class Team:
"""
A composite L{IWorker} implementation.
@ivar _quit: A L{Quit} flag indicating whether this L{Team} has been quit
yet. This may be set by an arbitrary thread since L{Team.quit} may be
called from anywhere.
@ivar _coordinator: the L{IExclusiveWorker} coordinating access to this
L{Team}'s internal resources.
@ivar _createWorker: a callable that will create new workers.
@ivar _logException: a 0-argument callable called in an exception context
when there is an unhandled error from a task passed to L{Team.do}
@ivar _idle: a L{set} of idle workers.
@ivar _busyCount: the number of workers currently busy.
@ivar _pending: a C{deque} of tasks - that is, 0-argument callables passed
to L{Team.do} - that are outstanding.
@ivar _shouldQuitCoordinator: A flag indicating that the coordinator should
be quit at the next available opportunity. Unlike L{Team._quit}, this
flag is only set by the coordinator.
@ivar _toShrink: the number of workers to shrink this L{Team} by at the
next available opportunity; set in the coordinator.
"""
def __init__(self, coordinator, createWorker, logException):
"""
@param coordinator: an L{IExclusiveWorker} which will coordinate access
to resources on this L{Team}; that is to say, an
L{IExclusiveWorker} whose C{do} method ensures that its given work
will be executed in a mutually exclusive context, not in parallel
with other work enqueued by C{do} (although possibly in parallel
with the caller).
@param createWorker: A 0-argument callable that will create an
L{IWorker} to perform work.
@param logException: A 0-argument callable called in an exception
context when the work passed to C{do} raises an exception.
"""
self._quit = Quit()
self._coordinator = coordinator
self._createWorker = createWorker
self._logException = logException
# Don't touch these except from the coordinator.
self._idle = set()
self._busyCount = 0
self._pending = deque()
self._shouldQuitCoordinator = False
self._toShrink = 0
def statistics(self):
"""
Gather information on the current status of this L{Team}.
@return: a L{Statistics} describing the current state of this L{Team}.
"""
return Statistics(len(self._idle), self._busyCount, len(self._pending))
def grow(self, n):
"""
Increase the the number of idle workers by C{n}.
@param n: The number of new idle workers to create.
@type n: L{int}
"""
self._quit.check()
@self._coordinator.do
def createOneWorker():
for x in range(n):
worker = self._createWorker()
if worker is None:
return
self._recycleWorker(worker)
def shrink(self, n=None):
"""
Decrease the number of idle workers by C{n}.
@param n: The number of idle workers to shut down, or L{None} (or
unspecified) to shut down all workers.
@type n: L{int} or L{None}
"""
self._quit.check()
self._coordinator.do(lambda: self._quitIdlers(n))
def _quitIdlers(self, n=None):
"""
The implmentation of C{shrink}, performed by the coordinator worker.
@param n: see L{Team.shrink}
"""
if n is None:
n = len(self._idle) + self._busyCount
for x in range(n):
if self._idle:
self._idle.pop().quit()
else:
self._toShrink += 1
if self._shouldQuitCoordinator and self._busyCount == 0:
self._coordinator.quit()
def do(self, task):
"""
Perform some work in a worker created by C{createWorker}.
@param task: the callable to run
"""
self._quit.check()
self._coordinator.do(lambda: self._coordinateThisTask(task))
def _coordinateThisTask(self, task):
"""
Select a worker to dispatch to, either an idle one or a new one, and
perform it.
This method should run on the coordinator worker.
@param task: the task to dispatch
@type task: 0-argument callable
"""
worker = self._idle.pop() if self._idle else self._createWorker()
if worker is None:
# The createWorker method may return None if we're out of resources
# to create workers.
self._pending.append(task)
return
self._busyCount += 1
@worker.do
def doWork():
try:
task()
except BaseException:
self._logException()
@self._coordinator.do
def idleAndPending():
self._busyCount -= 1
self._recycleWorker(worker)
def _recycleWorker(self, worker):
"""
Called only from coordinator.
Recycle the given worker into the idle pool.
@param worker: a worker created by C{createWorker} and now idle.
@type worker: L{IWorker}
"""
self._idle.add(worker)
if self._pending:
# Re-try the first enqueued thing.
# (Explicitly do _not_ honor _quit.)
self._coordinateThisTask(self._pending.popleft())
elif self._shouldQuitCoordinator:
self._quitIdlers()
elif self._toShrink > 0:
self._toShrink -= 1
self._idle.remove(worker)
worker.quit()
def quit(self):
"""
Stop doing work and shut down all idle workers.
"""
self._quit.set()
# In case all the workers are idle when we do this.
@self._coordinator.do
def startFinishing():
self._shouldQuitCoordinator = True
self._quitIdlers()
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